Quote:
Originally Posted by dj_zyx
Both are good at producing ambient music. I'm not sure how many sound banks and patches are in atmosphere. I havent played around atmosphere yet. Listen to some of the demos on there site, sounds really good for ambient. I think Atmosphere is geared towards more ambient sound, but in the long run you will peak out with that program and be heading towards reason for more help.
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I don't think any software is good at producing ambient music; I think music comes from musicians. A good musician can produce ambient music with whatever is in their studio. Atmosphere may be a good *tool* for a musician to use in producing ambient music.
I also think using built-in patches, programs, and soundbanks is totally weak. If you're going to make music and call it your own, use the tools as TOOLS, not as crutches - I bet I could get a really mean screamy TB-303 lead sound out of Atmosphere if I worked at it.
I feel the same way about sample CDs, Reason "Refills", and presets on grooveboxes - any hardware synth that you can't overwrite *all* the presets is, IMHO, a toy. Shortcuts like this are for people making music for a living, for porn, daytime TV, lower-end videogame soundtracks, etc - there's
art, then there's art
work. Art has no shortcuts.
My 3D animation instructor in college drilled into our heads that there is "no such thing as a 'make cool animation' button! That button is labelled 'hard work'!". I agree 100% - I mean, did you go to the Squarepusher show last night? Sure, a lot of his stuff is a combination of wicked software and methamphetamines, but there's also his
long history of jazz bass - and that's what makes him Squarepusher. Anyone can program a 256thth-note dentist-drill snare roll; only an artist can spend 20 years learning to play the bass like that.
Just my opinion.