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Coffee Lounge Talk amongst other community members. |
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wow!
mad negative feedback. I am beginning the sound design course this august, and if I am not mistaken, most of the professions that this course prepares you for are outside the movie industry.
Granted, post production for video is definitely a big highlight of the course, but what about gaming applications and the recording industry?? I don't know, when it comes down to it I would rather go and drop a wad of cash on something like this than go blow it on a pimp ride for example. It can't be BAD for you. Not to mention I know a few grads from VFS who said it was rad and are currently working jobs they actually enjoy. Just my 2 cents. Jeremie (not picking up bottles for anyone after school :P) |
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Truth of the matters is, sound guys don't make fuck all. Corporations take all the cash and makes the sound guys work like horses. This applies to animation and other related parts of the entertainment bussiness.
Hey if this is what you want to do, go for it but I would definetly take my money back and buy gear instead. I got a digital recording arts diploma and its useless unless Im willing to sell my soul and suck dick the rest of my life. No thanks. Gonna be a dentist instead. |
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Just to clear things up. This isnt a negative post but there's things they don't tell you about till after you're enrolled. I found this to be misleading and unethical. Make sure you know what you want and how to get it. Sound is an art and like any other arts its something that takes time and it helps if "you got what it takes".
ps: good luck with school jeremie, moved to vancouver yet? |
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Okay. I'm a sound design student there in term 2 now.
Most people who replied in this thread are clueless. For me, this whole program has been a blast, and worth every penny so far. It's complete bullshit that the graduates are clueless. pretty much all the graduates end up with pretty intense jobs/careers. And every couple of weeks, they take us in the theatre room and show us their works, and what it took to get there. About the program.. it's intense shit. If you're not willing to commit 110% to your work, chances are you won't learn anything and you'll get kicked out very fast (we had 2 students kicked out this term). We have 12 hour classes every day (with a few exceptions). By the end of the year (hell.. by the end of term one) you'll learn everything there is about Pro-tools. you get your certification at the end though. we have courses for everything you see under curriculum on the website. the only difference is that instead of logic, we learn Max/SP now... which is fucking dope since we get to learn python and change modulators by source. I'd like to see some legit reasons why people say that the program sucks. people from all over the world come for this program. out of 11 people, 7 of my classmates are international. The teachers are all awsome. all very educated.. and oh btw Bob (the president who works for paramount) has moved to vancouver, and is now at the faculty fulltime. he's a super cool guy who is super down to earth. so i'm excited about getting to know him a bit more. This program is awsome.. and it's becoming more and more famous. |
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not accurate at all man. |
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EA has a contract with VFS. vfs is the first school they contact when hiring. we have atleast 2 students from each class who go to EA. there are many studio's people work at after graduation. Vancouver has a pretty big movie industry too. PLUS, Disney is building a big headquarters in vancouver later on this year. |
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~god~: Im glad you like the program, but I was referring more to the industry.
Its fucked. I hear EA this and that but do you know the inside and how they treat people? underpaid and overworked. People come from all over the world to work there. Does this make it a good company? Sure its fun to learn and yadida. In a personal note, I went thru this already. I was getting into post production but after all the politics I decided to get into a profession rather than continue this career. Although it may be a great program, matter is you not only have to be good at what you do, you also have to be lucky and willing to sacrifice alot. One of my teachers would encourage us to work for EA and such until one day he came in with the infamous spouse letter: http://www.livejournal.com/users/ea_spouse/274.html Im not attacking your school or the program, but these are the people youre gonna be working for. In the end its a corporate business and theres no union to protect you. btw I use pro tools and its great! |
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Granted, I work in the film industry, and was relating mostly to that area/genre. As a student, the hiring practices of EA are enticing. However, from the point of view of someone w/ a few years experience, it simply means that they want to pay the lowest rates possible for eager young-uns who'll do anything to "get in". Like the advertising industry, they tend to grab, use and burn out a high turn-over of staff. And don't be dancing too much about Disney coming to town. I've worked for them on a couple of projects, and I'm telling you the Mouse is a RAT! They are a verrry ruthless company. Once I hear they've got a project, underway, here, in-house, then I'll believe it. They've talked about opening offices/studios here, twice before, and nought came of it. All that aside, I highly encourage anyone who has a passion for any kind of entertainment media to take the chance and give it a shot. I did. My post wasn't negative, but, more of a "reality" flag. It's good to know what to expect: putting up w/ assholes, long hours, frequent stress, a paycheque (that somehow doesn't always seem to reflect you efforts...), lots of laughs w/ (insert appopriate description, here) people, getting fed, parties, and the satisfaction that there will be people experiencing your work. Frosty (Loved film school) |
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for 15 grand you can save it and buy yourself a car, some quality rain gear, a cell phone, and A FUCKING MAP BOOK!!! 3 weeks ago I was working on a Disney tv series, there were NO production assistant available, so I had to hire VFS/CAPILANO Film Grads, WHAT A FUCKING MISTAKE THAT WAS. You may think that working in the film industry is glamourous and you get to talk to the celebrities etc and get autographs etc.... if you ever did that on my set, that would be the LAST TIME you ever work in film again. Anyways... Phunk msg me, pls |
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another one of my problems with VFS is the fact that they have no application process in which they assess a person's talents through portfolio, for example. Talent is not a requirement, when it comes down to it. (and by no means am I saying that no talent exists in VFS; because, it deffinatly does). it irritates me because VFS makes itself sound like an established school that feeds major industries with its big leaders. and that's a total lie. A lot of people apply to the school under the false pretense that the reason the school is so expensive is because it assures them a spot in their chosen industry. or perhaps i'm just rambling. -s. |
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lol! My brother went there and my family spent A LOT of money to do that and years later, he's not done a thing in the industry. While I agree that learning some technical skills can be an asset to working in the industry, 99.9% of it is WHO YOU KNOW. No matter if you've gone to VFS, or any other school, you have to spend a long time making contacts, kissing ass, and doing not so glamourous jobs before you get anywhere in the industry. I think that VFS really prides itself on its reuputation alone, which is partly why they can squeeze so much money out of unsuspecting young dreamers with stars in their eyes. |
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VFS is a good school if you have the common sense and ambition to know what to do afterwards...but like all grads, they have to start at the bottom.
i have a friend that gradded top of the class from the 3d design course... his first job 2 weeks after gradding was at Radical Ent. making simpson models for the racing game. His second job was a 6 week contract for a movie in Iceland were he designed a monster. 24 000$ a year if he chose to sign a 3 year contract with the movie production crew. Now hes working with Global Television on a new 3d animated childrens cartoon (similar to Pokemon) which is generating him a good 30-40g's a year. Due release is 4th quarter 2006 or early 2007. |
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