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further nitpicking from me about graphics applications:
movies are all well and good, but consider something that if you're making a big budget hollywood film you can afford to (and almost always do) set up your own custom resource sharing networks and badass development systems. professional 3d animation and windows desktop publishing are at opposite ends of the spectrum and comparing them doesn't quite add up. as for the GIMP vs. Photoshop, uh, how about... no. |
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Ok, tux, I will agree with you that linux is a preemo server OS.
But for the average home user, running on cable or dsl... Who's gonna hack them? Whats the need for all this security talk? Unless you're running on an edu t3, no one has a use for your computer unless they're trying to create a really hurting DDoS network. I think those few games u listed are the only mainstream games ive ever seen ported to *nix. Rawb is right. Theres more games running the directx api now then opengl. Clearly, you don't see this trend since you can't try these games anyways. There are more users of windows then there are of linux, so priority for nvidia and ati and all those companies is to get WINDOWS drivers out. WINE is simply an emulator of the windows API. It does NOT work perfectly. MANY MANY programs do not work in it, and no matter what you say, its still additional system overhead running your windows apps in that anyways. But hey, why would you want to run them in that if all your opensource applications are superior in every way anyways? The only perfect way to run windows applications inside linux is by using VMWare or wahtever that other app that does it is called (virtualpc or something?). That would DEFINATELY create a good bit of overhead, and would still require you to "purchase" software. Price of software is not an issue to me... |
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