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Will Wright's Spore
Holy Fucking Shit:
http://video.google.com/videoplay?do...559198&q=spore this game is going to be un-fucking-believable |
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He has an impressive resume... check it:
Games Credited Psychonauts (2005), Majesco Entertainment Company The Sims 2 (2005), Electronic Arts Inc. The Sims 2 (2005), Electronic Arts Inc., Maxis Software Inc. The Sims 2 (2005), Electronic Arts Inc. The Sims: Mega Deluxe (2004), Electronic Arts Inc. The Urbz: Sims in the City (2004), Electronic Arts Inc. The Urbz: Sims in the City (2004), Electronic Arts Inc. SimCity 4 (2003), Electronic Arts Inc. The Sims: Bustin' Out (2003), Electronic Arts Inc. The Sims: Makin' Magic (2003), Electronic Arts Inc. The Sims: Superstar (2003), Electronic Arts Inc. The Sims (Deluxe Edition) (2002), Electronic Arts Inc. The Sims: Online (2002), Electronic Arts Inc. The Sims: Unleashed (2002), Electronic Arts Inc. SimCity 3000 Unlimited (2000), Electronic Arts Inc. The Sims (2000), Electronic Arts Inc. Seaman (1999), Vivarium SimCity 3000 (1999), Electronic Arts Inc. Marble Drop (1997), Maxis Software Inc. SimCopter (1996), Electronic Arts Inc. SimIsle: Missions in the Rainforest (1995), Maxis Software Inc. SimTower: The Vertical Empire (1995), Maxis Software Inc. SimTown (1995), Maxis Software Inc. SimCity 2000 Urban Renewal Kit (1994), Maxis Software Inc. SimCity Classic (1994), Maxis Software Inc. Empire Deluxe Scenarios (1993), New World Computing, Inc. SimCity 2000 (1993), Maxis Software Inc. SimCity Enhanced CD-ROM (1993), Interplay Entertainment Corp., Maxis Software Inc. A-Train (1992), Maxis Software Inc. A-Train Construction Set (1992), Maxis Software Inc., Ocean Software Ltd. SimLife (1992), Maxis Software Inc. RoboSport (1991), Maxis Software Inc. SimAnt: The Electronic Ant Colony (1991), Maxis Software Inc. SimEarth: The Living Planet (1990), Maxis Software Inc. SimCity (1989), Brøderbund Software, Inc. SimCity: Terrain Editor (1989), Infogrames Raid on Bungeling Bay (1984), Brøderbund Software, Inc. |
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He only made the sims 2 once. My favourite sim games are Simcity, Simcity 2000, SimAnt, SimTower and the Sims 2, except, the only reason I played sims 2 is because I wanted to make a mammoth of a home, and have my people doing random luxurious shit in between their jobs. Im assuming the novelty of this game wont wear off after a couple of days of playing it, at least, I hope it doesnt.
edit: he only made the urbz once too |
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Quote:
I have been awaiting this game for literally a year, can't wait to see if the stories are fact or fiction. Big things to be said about Spore. |
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I watched a youtube clip of spore this morning and i'm a fan. I was totally skeptical up (ESPECIALLY since it was in the KRAZY! art exhibit before the game's release) until i saw the 1 hr demonstration (which was removed after i watched it) and it looks so expansive and involved that I now want to play it. The idea of planetary domination is one thing, but inter stellar domination too!? sweeetttt...
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im just about to go to space in Spore.
the best way i can descibe Spore is that its a collection of all the really great games ideas of the last 15 years but dumbed down and played in sequence. i mean i can name the games ive played in spore flOw -> world of warcraft -> generic rts (warcraft 1) -> Z (rts + civilization-esqe stuff) -> 4x space sim with all of this its got a shit-ton of customization and ways to play the game, along with unlockable parts and modules. every game has a way to win by being 'peaceful' or by being a total dick. its a remarkable achievement on how it is all brought together. that being said once i beat it once or twice (quite possible to do one full "play through" in a 2-5 hours if you arent interested in the fluff) i dont know how much i will play it. how much you enjoy spore is going to be dependent on how much you love the open ended creation portion of it. there is MONTHS of playtime in there if you care. |